Back in 2011, I worked with a talented Pratt Digital Arts graduate student name Jean Ho Chu to create a flash-based game that allowed players to explore Robert Axelrod’s seminal iterated prisoner’s dilemma simulations. I think that our game was pretty valuable, mostly thanks to Jean’s many innovative graphic and interactive creations.
What I really like about this game interface is that it creates an educational narrative. While it allows for plenty of opportunity to experiment with different game conditions, it does so in a progressive manner that scaffolds the user to deeper and deeper understanding of the properties of these games. And it does so in a way that’s fun and funny. Very nice work!
If I ever revive my Evolution of Cooperation course, this interface will figure prominently!
Thanks to my student Cloud Ortiz Ortega for pointing this game out to me!A Minor Post, Cooperation, Educational Software and Apps, Game Theory, Teaching Tools